Armies · Space Marines
Best Space Marines detachments 11th edition · ranked by winning lists
Every Space Marines detachment, ranked by how many winning Space Marines lists played it, with what its rules do in our own words and the units it lifts most. From 58 winning Space Marines lists, September – November 2026.
A winning list here is one that finished in the top quarter of its event. An army can take up to three detachments, so the shares add up to more than 100%.
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Assault Mastery: the assault doctrine may be picked one more time this battle. 2 enhancements
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Sustained Hits 1 (Furor Tactics) · Lethal Hits (Malleus Tactics)
Adds most damage (vs Marine-type infantry): Deathwatch Veterans +25% · Spectrus Kill Team +23% · Decimus Kill Team +21%
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Death Blow: +1 to charge for TERMINATOR units. 2 enhancements
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Re-roll one hit and one wound (shooting) 2 enhancements
Adds most damage (vs Marine-type infantry): Storm Speeder Hammerstrike +56% · Land Speeder +54% · Storm Speeder Thunderstrike +48%
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Re-roll hit 1s (Dreadnoughts) 2 enhancements
Adds most damage (vs Marine-type infantry): Ballistus Dreadnought +17% · Brutalis Dreadnought +16% · Redemptor Dreadnought +12%
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Devastator Mastery: the devastator doctrine may be picked one more time this battle. 2 enhancements
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Lightning-Fast Strike: +2" Move for its MOUNTED and SPEEDER units. 2 enhancements
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Re-roll wound 1s (hidden after moving) 2 enhancements
Adds most damage (vs Marine-type infantry): Incursor Squad +17% · Librarian in Phobos Armour +17% · Lieutenant in Phobos Armour +17%
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-1 to wound vs stronger, on objectives 2 enhancements
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Shadow Masters: after shooting, a PHOBOS or Scout unit stays hidden, or moves D6". 2 enhancements
Not in a winning list yet
No winning Space Marines list in this window names these, so they aren't ranked. What each does, in our words:
- Gravis Linebreaker Force · +1 to hit shooting after a normal move 2 enhancements Adds most damage (vs Marine-type infantry): Eradicator Squad with Melta Rifles +28% · Inceptor Squad +18% · Indomitor Kill Team +2%
- Gauntlet Task Force · Sustained Hits 1 vs an assailed target 2 enhancements Adds most damage (vs Marine-type infantry): Eradicator Squad with Melta Rifles +25% · Techmarine +25% · Bladeguard Veteran Squad +21%
- Gladius Task Force · Codex Discipline: the combat doctrine of your choice may be picked one more time this battle. 4 enhancements
- Tactical Brethren · Tactical Mastery: the tactical doctrine may be picked one more time this battle. 2 enhancements
- Tacticus Attack Force · Wrath of the Chapter: re-rolled Advances for TACTICUS units. 2 enhancements
- Tacticus Firestorm Force · We haven't modelled its rules yet. 2 enhancements