Techmarine
SWORD: what Techmarine kills
Damage for its points
per 100 pts
Its 55 pts kill ~32 pts in one activation.Typical melee unit: 49 per 100
Into each enemy type
SHIELD: how hard Techmarine is to kill for its points
Toughness for its points
per 100 pts
It takes about 11% of a top army's turn to remove 100 pts of it. To remove all 55 pts: about 177 pts of enemy units, 4 times in 5.Typical melee unit: 284 per 100
What creators say
7 creators- Rides along to repair and buff the Impulsor 1 of 7
- Healing isn't worth the points 1 of 7
- Lost his melee 1 of 7
- Only good with Iron Hands enhancements 1 of 7
- Only one undefeated list took him 1 of 7
Units near it
Per 100 pts, its nearest in Space Marines and across the game
SWORD
Across the game· melee units
SHIELD
In Space Marines
Across the game· melee units
Leading a squad
The leader adds nothing of kills a turn here.
The leader adds nothing to what the enemy must spend here.
SWORD and SHIELD against 100 top lists, the squad and the pair compared at one size. The leader's points are always counted.
How we got these numbers
SWORD 52 · 55 pts kill ~32 pts in one activation
SHIELD 224 · about 11% of a top army's turn to remove 100 pts of it
To remove it: about 177 pts of enemy units, 4 times in 5
Ranked among the game's 566 melee units · How we score ›
What we ran
- Techmarine, 55 pts
- Its datasheet's weapons
- Not counted: leaders, stratagems, other units' auras
The letter: 7 creators
- Brother Tobias · 14 Oct
- Auspex Tactics · 16 Oct
- Art of War 40k · 20 Oct
- TacticalRock40K · 21 Oct
- TacticalTortoise · 26 Oct
- Grimdark Breakdown · 19 Sep
- BA Commander · 2 Oct
The lists: 61
- From grimstat-corpus (CC BY 4.0), September – November 2026. Also from Listhammer, MiniHeadQuarters, ChampionsHub. Questions about a list or an event? Get in touch.
- Numbers run 6 Nov