Incursor Squad
SWORD: what Incursor Squad kills
Damage for its points
per 100 pts
Its 90 pts kill ~53 pts in one activation.Typical melee unit: 49 per 100
Into each enemy type
SHIELD: how hard Incursor Squad is to kill for its points
Toughness for its points
per 100 pts
It takes about 12% of a top army's turn to remove 100 pts of it. To remove all 90 pts: about 269 pts of enemy units, 4 times in 5.Typical melee unit: 284 per 100
What creators say
6 creators- Cheap activations for the army 2 of 6
- Skirmishers that give the army a re-roll 1 of 6
- Great enablers for other units 1 of 6
Units near it
Per 100 pts, its nearest in Space Marines and across the game
SWORD
Across the game· melee units
SHIELD
Across the game· melee units
With a leader
The leader adds 30 pts of kills a turn (9 from rules, 21 from attacks) for 40 pts: more per point than the squad alone, so the leader pays for itself here.
The leader adds 80 pts to what the enemy must spend (0 from rules, 80 from wounds) for 40 pts: less per point than the squad alone.
SWORD and SHIELD against 100 top lists, the squad and the pair compared at one size. The leader's points are always counted.
How we got these numbers
SWORD 52 · 90 pts kill ~53 pts in one activation
SHIELD 242 · about 12% of a top army's turn to remove 100 pts of it
To remove it: about 269 pts of enemy units, 4 times in 5
Ranked among the game's 566 melee units · How we score ›
What we ran
- Incursor Squad, 5 models, 90 pts
- Its datasheet's weapons
- Counted as dice: the detachment's rule
- Not counted: leaders, stratagems, other units' auras
The letter: 6 creators
- Brother Tobias · 14 Oct
- Auspex Tactics · 16 Oct
- Art of War 40k · 20 Oct
- TacticalRock40K · 21 Oct
- TacticalTortoise · 26 Oct
- Grimdark Breakdown · 19 Sep
The lists: 61
- From grimstat-corpus (CC BY 4.0), September – November 2026. Also from Listhammer, MiniHeadQuarters, ChampionsHub. Questions about a list or an event? Get in touch.
- Numbers run 6 Nov