Armies · Deathwatch
Best Deathwatch detachments 11th edition · ranked by winning lists
Every Deathwatch detachment, ranked by how many winning Deathwatch lists played it, with what its rules do in our own words and the units it lifts most. From 35 winning Deathwatch lists, September – November 2026.
A winning list here is one that finished in the top quarter of its event. An army can take up to three detachments, so the shares add up to more than 100%.
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Sustained Hits 1 (Furor Tactics) · Lethal Hits (Malleus Tactics) 4 enhancements
Adds most damage (vs Marine-type infantry): Deathwatch Veterans +25% · Spectrus Kill Team +23% · Decimus Kill Team +21%
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+1 to hit shooting after a normal move 2 enhancements
Adds most damage (vs Marine-type infantry): Eradicator Squad with Melta Rifles +28% · Inceptor Squad +18% · Indomitor Kill Team +2%
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Devastator Mastery: the devastator doctrine may be picked one more time this battle. 2 enhancements
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Death Blow: +1 to charge for TERMINATOR units. 2 enhancements
Not in a winning list yet
No winning Deathwatch list in this window names these, so they aren't ranked. What each does, in our words:
- Ironstorm Spearhead · Re-roll one hit and one wound (shooting) 2 enhancements Adds most damage (vs Marine-type infantry): Storm Speeder Hammerstrike +56% · Land Speeder +54% · Storm Speeder Thunderstrike +48%
- Deathwatch Support · Sustained Hits 1 (Furor Tactics) · Lethal Hits (Malleus Tactics) Adds most damage (vs Marine-type infantry): Deathwatch Veterans +25% · Spectrus Kill Team +23% · Decimus Kill Team +21%
- Gauntlet Task Force · Sustained Hits 1 vs an assailed target 2 enhancements Adds most damage (vs Marine-type infantry): Eradicator Squad with Melta Rifles +25% · Techmarine +25% · Bladeguard Veteran Squad +21%
- Ironclad Champions · Re-roll hit 1s (Dreadnoughts) 2 enhancements Adds most damage (vs Marine-type infantry): Ballistus Dreadnought +17% · Brutalis Dreadnought +16% · Redemptor Dreadnought +12%
- Phobos Shock Force · Re-roll wound 1s (hidden after moving) 2 enhancements Adds most damage (vs Marine-type infantry): Incursor Squad +17% · Librarian in Phobos Armour +17% · Lieutenant in Phobos Armour +17%
- Assault Brethren · Assault Mastery: the assault doctrine may be picked one more time this battle. 2 enhancements
- Gladius Task Force · Codex Discipline: the combat doctrine of your choice may be picked one more time this battle. 4 enhancements
- Gravis Siege Force · -1 to wound vs stronger, on objectives 2 enhancements
- Phobos Shadow Force · Shadow Masters: after shooting, a PHOBOS or Scout unit stays hidden, or moves D6". 2 enhancements
- Stormlance Task Force · Lightning-Fast Strike: +2" Move for its MOUNTED and SPEEDER units. 2 enhancements
- Tactical Brethren · Tactical Mastery: the tactical doctrine may be picked one more time this battle. 2 enhancements
- Tacticus Attack Force · Wrath of the Chapter: re-rolled Advances for TACTICUS units. 2 enhancements
- Tacticus Firestorm Force · We haven't modelled its rules yet. 2 enhancements