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Goremongers

Infantry · 8 models, 70 pts
Lists48% · in 135 of 280 public lists, September – November 2026
SimulateGoremongers against any unit, in the calculator

SWORD: what Goremongers kills

Damage for its points

51SWORD
per 100 pts

Its 70 pts kill ~40 pts in one activation.Typical melee unit: 49 per 100

Into each enemy type

Whole meta51SWORD per 100 pts
Hordes ★105SWORD per 100 pts
Line inf.69SWORD per 100 pts
Heavy inf.44SWORD per 100 pts
Light veh.41SWORD per 100 pts
Heavy veh.47SWORD per 100 pts

SHIELD: how hard Goremongers is to kill for its points

Toughness for its points

208SHIELD
per 100 pts

It takes about 10% of a top army's turn to remove 100 pts of it. To remove all 70 pts: about 206 pts of enemy units, 4 times in 5.Typical melee unit: 284 per 100

For its points208SHIELD per 100 pts

What creators say

8 creators
  • Stops enemy infiltrators ruining your deployment 3 of 8
  • Cheap early screen that disrupts the opponent 3 of 8
  • Slightly cheaper after the update 2 of 8
  • Jakhals do a similar role cheaper 4 of 8
  • Fragile little bodies 1 of 8
  • Infiltrating is worth less on small boards 1 of 8

Units near it

Per 100 pts, its nearest in World Eaters and across the game

SWORD

Across the game· melee units

Incursor Squad Space Marines · just ahead52
Goremongers 51
Warp Talons Chaos Space Marines · level with it51

SHIELD

In World Eaters

Goremongers208

Across the game· melee units

Cypher Chaos Space Marines · just ahead211
Goremongers 208
Grand Master Voldus Grey Knights · just behind207

With a leader

Goremongers with Master of Executions70 + 60 = 130 pts together
SWORD per 100 pts, scaled
Goremongers aloneMaster of Executions' rulesMaster of Executions' attacks
Squad30 ÷ 70 pts =43per 100
With leader79 ÷ 130 pts =61per 100▲18

The leader adds 49 pts of kills a turn (6 from rules, 43 from attacks) for 60 pts: more per point than the squad alone, so the leader pays for itself here.

SHIELD per 100 pts, scaled
Goremongers aloneMaster of Executions' rulesMaster of Executions' wounds
Squad146 ÷ 70 pts =208per 100
With leader248 ÷ 130 pts =191per 100▼17

The leader adds 102 pts to what the enemy must spend (0 from rules, 102 from wounds) for 60 pts: less per point than the squad alone.

SWORD and SHIELD against 100 top lists, the squad and the pair compared at one size. The leader's points are always counted.

How we got these numbers

Cult of BloodWhat people fieldNo leaderNo stratagems

SWORD 51 · 70 pts kill ~40 pts in one activation

SHIELD 208 · about 10% of a top army's turn to remove 100 pts of it

To remove it: about 206 pts of enemy units, 4 times in 5

Ranked among the game's 566 melee units · How we score ›

What we ran
  • Goremongers, 8 models, 70 pts
  • 8 Autopistol, 8 Chainblade, 8 Close combat weapon
  • Counted as dice: the army rule and the detachment's rule
  • Not counted: leaders, stratagems, other units' auras
The letter: 8 creators
The lists: 280