Tyrant Guard
SWORD: what Tyrant Guard kills
Damage for its points
per 100 pts
Its 80 pts kill ~24 pts in one activation.Typical melee unit: 49 per 100
Into each enemy type
SHIELD: how hard Tyrant Guard is to kill for its points
Toughness for its points
per 100 pts
It takes about 27% of a top army's turn to remove 100 pts of it. To remove all 80 pts: about 437 pts of enemy units, 4 times in 5.Typical melee unit: 284 per 100
What creators say
4 creators- Keep a Hive Tyrant alive 4 of 4
- Strong in three detachments 2 of 4
- Add little damage 2 of 4
- Not needed in every army 1 of 4
- Small arms hurt them more now 1 of 4
Units near it
Per 100 pts, its nearest in Tyranids and across the game
SWORD
Across the game· melee units
SHIELD
Across the game· melee units
With a leader
The leader adds 87 pts of kills a turn (0 from rules, 87 from attacks) for 210 pts: more per point than the squad alone, so the leader pays for itself here.
The leader adds 983 pts to what the enemy must spend (0 from rules, 983 from wounds) for 210 pts: less per point than the squad alone.
SWORD and SHIELD against 100 top lists, the squad and the pair compared at one size. The leader's points are always counted.
How we got these numbers
SWORD 26 · 80 pts kill ~24 pts in one activation
SHIELD 569 · about 27% of a top army's turn to remove 100 pts of it
To remove it: about 437 pts of enemy units, 4 times in 5
Ranked among the game's 566 melee units · How we score ›
What we ran
- Tyrant Guard, 3 models, 80 pts
- 3 Scything talons and rending claws
- Counted as dice: the army rule and the detachment's rule
- Not counted: leaders, stratagems, other units' auras
The letter: 4 creators
- Auspex Tactics · 12 Sep
- Into the Hive Mind · 12 Oct
- HivemindHobbies · 18 Oct
- Maelstrom Gaming Studios · 26 Oct
The lists: 271
- From grimstat-corpus (CC BY 4.0), September – November 2026. Also from Listhammer, MiniHeadQuarters, ChampionsHub. Questions about a list or an event? Get in touch.
- Numbers run 9 Nov