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Tyranid Warriors with Ranged Bio-Weapons

Infantry · 3 models, 60 pts or 6 models, 120 pts
Lists1% · in 4 of 271 public lists, September – November 2026
SimulateTyranid Warriors with Ranged Bio-Weapons against any unit, in the calculator

SWORD: what Tyranid Warriors with Ranged Bio-Weapons kills

Damage for its points

65SWORD
per 100 pts

Its 60 pts kill ~44 pts in one activation.Typical melee unit: 49 per 100

Into each enemy type

Whole meta65SWORD per 100 pts
Hordes ★165SWORD per 100 pts
Line inf.134SWORD per 100 pts
Heavy inf.83SWORD per 100 pts
Light veh.53SWORD per 100 pts
Heavy veh.47SWORD per 100 pts

SHIELD: how hard Tyranid Warriors with Ranged Bio-Weapons is to kill for its points

Toughness for its points

337SHIELD
per 100 pts

It takes about 16% of a top army's turn to remove 100 pts of it. To remove all 60 pts: about 240 pts of enemy units, 4 times in 5.Typical melee unit: 284 per 100

For its points337SHIELD per 100 pts

What creators say

4 creators
  • Cheap bodies 1 of 4
  • A cheap source of synapse 1 of 4
  • Poor shooting, and cover makes it worse 2 of 4
  • Fragile against everything 1 of 4
  • Slow 1 of 4

Units near it

Per 100 pts, its nearest in Tyranids and across the game

SWORD

In Tyranids

Tyranid Warriors with Ranged Bio-Weapons65

Across the game· melee units

War Dog Karnivore Chaos Knights · just ahead66
Tyranid Warriors with Ranged Bio-Weapons 65
Tzeentch Soul Grinder Chaos Daemons · level with it65

SHIELD

In Tyranids

Tyranid Warriors with Ranged Bio-Weapons337

Across the game· melee units

Daemonifuge Adepta Sororitas · just ahead338
Tyranid Warriors with Ranged Bio-Weapons 337
Knight Despoiler Chaos Knights · level with it337

With a leader

Tyranid Warriors with Ranged Bio-Weapons with Tyranid Prime with Lash Whip60 + 75 = 135 pts together
SWORD per 100 pts, scaled
Tyranid Warriors with Ranged Bio-Weapons aloneTyranid Prime with Lash Whip's rulesTyranid Prime with Lash Whip's attacks
Squad39 ÷ 60 pts =65per 100
With leader96 ÷ 135 pts =71per 100▲6

The leader adds 57 pts of kills a turn (12 from rules, 45 from attacks) for 75 pts: more per point than the squad alone, so the leader pays for itself here.

SHIELD per 100 pts, scaled
Tyranid Warriors with Ranged Bio-Weapons aloneTyranid Prime with Lash Whip's rulesTyranid Prime with Lash Whip's wounds
Squad202 ÷ 60 pts =337per 100
With leader313 ÷ 135 pts =232per 100▼105

The leader adds 111 pts to what the enemy must spend (0 from rules, 111 from wounds) for 75 pts: less per point than the squad alone.

SWORD and SHIELD against 100 top lists, the squad and the pair compared at one size. The leader's points are always counted.

How we got these numbers

Invasion FleetWhat people fieldNo leaderNo stratagems

SWORD 65 · 60 pts kill ~44 pts in one activation

SHIELD 337 · about 16% of a top army's turn to remove 100 pts of it

To remove it: about 240 pts of enemy units, 4 times in 5

Ranked among the game's 566 melee units · How we score ›

What we ran
  • Tyranid Warriors with Ranged Bio-Weapons, 3 models, 60 pts
  • Barbed strangler, Deathspitter, 3 Tyranid Warrior claws and talons, Venom cannon
  • Counted as dice: the army rule and the detachment's rule
  • Not counted: leaders, stratagems, other units' auras
The letter: 4 creators
The lists: 271