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Hormagaunts

Battleline · 10 models, 70 pts or 20 models, 120 pts
Why it's takenTop 1% for objective control per pointOC 28.6 per 100 pts · In 147 of 271 public lists
Lists54% · in 147 of 271 public lists, September – November 2026
SimulateHormagaunts against any unit, in the calculator

SWORD: what Hormagaunts kills

Damage for its points

32SWORD
per 100 pts

Its 70 pts kill ~25 pts in one activation.Typical melee unit: 49 per 100

Into each enemy type

Whole meta32SWORD per 100 pts
Hordes ★111SWORD per 100 pts
Line inf.82SWORD per 100 pts
Heavy inf.42SWORD per 100 pts
Light veh.55SWORD per 100 pts
Heavy veh.61SWORD per 100 pts

SHIELD: how hard Hormagaunts is to kill for its points

Toughness for its points

275SHIELD
per 100 pts

It takes about 13% of a top army's turn to remove 100 pts of it. To remove all 70 pts: about 226 pts of enemy units, 4 times in 5.Typical melee unit: 284 per 100

For its points275SHIELD per 100 pts

What creators say

4 creators
  • Fast bodies that take and flip objectives 4 of 4
  • Ten extra wounds for the Lash Whip Prime 3 of 4
  • Fit into most lists 1 of 4
  • Cheap to trade 1 of 4
  • No longer chip tougher marines 1 of 4

Units near it

Per 100 pts, its nearest in Tyranids and across the game

SWORD

In Tyranids

Hormagaunts32

Across the game· melee units

Watch Master Space Marines · just ahead33
Hormagaunts 32
Captain Space Marines · level with it32

SHIELD

In Tyranids

Hormagaunts275

Across the game· melee units

The Swarmlord Tyranids · just ahead276
Hormagaunts 275
Celestian Insidiants Adepta Sororitas · level with it275

With a leader

Hormagaunts with Tyranid Prime with Lash Whip70 + 75 = 145 pts together
SWORD per 100 pts, scaled
Hormagaunts aloneTyranid Prime with Lash Whip's rulesTyranid Prime with Lash Whip's attacks
Squad22 ÷ 70 pts =32per 100
With leader81 ÷ 145 pts =56per 100▲24

The leader adds 59 pts of kills a turn (7 from rules, 52 from attacks) for 75 pts: more per point than the squad alone, so the leader pays for itself here.

SHIELD per 100 pts, scaled
Hormagaunts aloneTyranid Prime with Lash Whip's rulesTyranid Prime with Lash Whip's wounds
Squad193 ÷ 70 pts =275per 100
With leader335 ÷ 145 pts =231per 100▼44

The leader adds 142 pts to what the enemy must spend (0 from rules, 142 from wounds) for 75 pts: less per point than the squad alone.

SWORD and SHIELD against 100 top lists, the squad and the pair compared at one size. The leader's points are always counted.

How we got these numbers

Invasion FleetDatasheet weaponsNo leaderNo stratagems

SWORD 32 · 70 pts kill ~25 pts in one activation

SHIELD 275 · about 13% of a top army's turn to remove 100 pts of it

To remove it: about 226 pts of enemy units, 4 times in 5

Ranked among the game's 566 melee units · How we score ›

What we ran
  • Hormagaunts, 10 models, 70 pts
  • Its datasheet's weapons
  • Counted as dice: the army rule and the detachment's rule
  • Not counted: leaders, stratagems, other units' auras
The letter: 4 creators
The lists: 271