Tactical RerollTactical RerollTrust the math. Bless your dice.
⋯

Aggressor Squad

Infantry · 3 models, 90 pts or 6 models, 180 pts
Lists8% · in 84 of 1078 Space Marines-codex lists, chapters included, September – November 2026
SimulateAggressor Squad against any unit, in the calculator

SWORD: what Aggressor Squad kills

Damage for its points

86SWORD
per 100 pts

Its 180 pts kill ~175 pts in one activation.Typical melee unit: 49 per 100

Into each enemy type

Whole meta86SWORD per 100 pts
Hordes101SWORD per 100 pts
Line inf. ★113SWORD per 100 pts
Heavy inf.107SWORD per 100 pts
Light veh.99SWORD per 100 pts
Heavy veh.75SWORD per 100 pts

SHIELD: how hard Aggressor Squad is to kill for its points

Toughness for its points

317SHIELD
per 100 pts

It takes about 15% of a top army's turn to remove 100 pts of it. To remove all 180 pts: about 606 pts of enemy units, 4 times in 5.Typical melee unit: 284 per 100

For its points317SHIELD per 100 pts

What creators say

7 creators
  • Flexible anti-horde flamers 2 of 7
  • A cheap Gravis skirmisher 1 of 7
  • A melee counterpunch 1 of 7
  • A rules clash on their weapons held them back 1 of 7

Units near it

Per 100 pts, its nearest in Space Marines and across the game

SWORD

Across the game· melee units

Angron World Eaters · just ahead87
Aggressor Squad 86
Defiler Chaos Space Marines · level with it86

SHIELD

Across the game· melee units

Kommandos Orks · just ahead318
Aggressor Squad 317
Bloodthirster Chaos Daemons · level with it317

With a leader

Aggressor Squad with Captain in Gravis Armour180 + 90 = 270 pts together
SWORD per 100 pts, scaled
Aggressor Squad aloneCaptain in Gravis Armour's rulesCaptain in Gravis Armour's attacks
Squad153 ÷ 180 pts =85per 100
With leader184 ÷ 270 pts =68per 100▼17

The leader adds 31 pts of kills a turn (0 from rules, 31 from attacks) for 90 pts: less per point than the squad alone.

SHIELD per 100 pts, scaled
Aggressor Squad aloneCaptain in Gravis Armour's rulesCaptain in Gravis Armour's wounds
Squad580 ÷ 180 pts =322per 100
With leader1121 ÷ 270 pts =415per 100▲93

The leader adds 541 pts to what the enemy must spend (212 from rules, 329 from wounds) for 90 pts: more per point than the squad alone, so the leader pays for itself here.

SWORD and SHIELD against 100 top lists, the squad and the pair compared at one size. The leader's points are always counted.

How we got these numbers

Gravis Siege ForceWhat people fieldNo leaderNo stratagems

SWORD 86 · 180 pts kill ~175 pts in one activation

SHIELD 317 · about 15% of a top army's turn to remove 100 pts of it

To remove it: about 606 pts of enemy units, 4 times in 5

Ranked among the game's 566 melee units · How we score ›

What we ran
  • Aggressor Squad, 6 models, 180 pts
  • 6 Twin power fist, 6 Flamestorm Gauntlets
  • Counted as dice: its own abilities and the detachment's rule
  • Not counted: leaders, stratagems, other units' auras
The letter: 7 creators
The lists: 61