Weirdboy
SWORD: what Weirdboy kills
Damage for its points
per 100 pts
Its 60 pts kill ~52 pts in one activation.Typical shooter: 45 per 100
Into each enemy type
SHIELD: how hard Weirdboy is to kill for its points
Toughness for its points
per 100 pts
It takes about 17% of a top army's turn to remove 100 pts of it. To remove all 60 pts: about 158 pts of enemy units, 4 times in 5.Typical shooter: 301 per 100
What creators say
7 creators- Good support rules for Boyz 3 of 7
- Not reliable enough 3 of 7
- The units he leads are weak and costly 1 of 7
Units near it
Per 100 pts, its nearest in Orks and across the game
SWORD
Across the game· shooters
SHIELD
Across the game· shooters
Leading a squad
The leader adds 32 pts of kills a turn (10 from rules, 22 from attacks) for 60 pts: less per point than the squad alone.
The leader adds 92 pts to what the enemy must spend (0 from rules, 92 from wounds) for 60 pts: less per point than the squad alone.
SWORD and SHIELD against 100 top lists, the squad and the pair compared at one size. The leader's points are always counted.
How we got these numbers
SWORD 77 · 60 pts kill ~52 pts in one activation
SHIELD 362 · about 17% of a top army's turn to remove 100 pts of it
To remove it: about 158 pts of enemy units, 4 times in 5
Ranked among the game's 403 shooters · How we score ›
What we ran
- Weirdboy, 60 pts
- Its datasheet's weapons
- Counted as dice: the army rule and the detachment's rule
- Not counted: leaders, stratagems, other units' auras
The letter: 7 creators
- WAAAGH Taktiks · 20 Oct
- Highstakes 40K · 1 Oct
- 40K Dirtbags · 4 Oct
- Astrategas Wargames · 14 Oct
- Goonhammer / tabletopbattles.com · 30 Oct
- Art of War 40k · 1 Sep
- Secondary Objective · 9 Sep
The lists: 432
- From grimstat-corpus (CC BY 4.0), September – November 2026. Also from Listhammer, MiniHeadQuarters, ChampionsHub. Questions about a list or an event? Get in touch.
- Numbers run 2 Nov