Tactical RerollTactical RerollTrust the math. Bless your dice.
⋯

Technomancer

Character · 80 pts
Why it's takenIn 141 of 320 public listsThe 13th most-taken Necrons unit
Lists44% · in 141 of 320 public lists, September – November 2026
SimulateTechnomancer against any unit, in the calculator

SWORD: what Technomancer kills

Damage for its points

29SWORD
per 100 pts

Its 80 pts kill ~26 pts in one activation.Typical unit: 46 per 100

Into each enemy type

Whole meta29SWORD per 100 pts
Hordes ★19SWORD per 100 pts
Line inf.17SWORD per 100 pts
Heavy inf.11SWORD per 100 pts
Light veh.10SWORD per 100 pts
Heavy veh.6SWORD per 100 pts

SHIELD: how hard Technomancer is to kill for its points

Toughness for its points

532SHIELD
per 100 pts

It takes about 25% of a top army's turn to remove 100 pts of it. To remove all 80 pts: about 101 pts of enemy units, 4 times in 5.Typical unit: 294 per 100

For its points532SHIELD per 100 pts

What creators say

5 creators
  • The best Wraith leader 4 of 5
  • Makes Wraiths very tough 2 of 5
  • Repairs vehicles as they go 1 of 5
  • Too dear outside Wraiths 1 of 5
  • Easy to snipe 1 of 5

Units near it

Per 100 pts, its nearest in Necrons and across the game

SWORD

Across the game· units

Inquisitor Greyfax Agents of the Imperium · just ahead30
Technomancer 29
Archaeopter Fusilave Adeptus Mechanicus · level with it29

SHIELD

Across the game· units

Chimera Astra Militarum · just ahead535
Technomancer 532
Sydonian Dragoons with taser lances Adeptus Mechanicus · level with it532

Leading a squad

Canoptek Wraiths with Technomancer220 + 80 = 300 pts together
SWORD per 100 pts, scaled
Canoptek Wraiths aloneTechnomancer's rulesTechnomancer's attacks
Squad77 ÷ 220 pts =35per 100
With leader87 ÷ 300 pts =29per 100▼6

The leader adds 10 pts of kills a turn (4 from rules, 6 from attacks) for 80 pts: less per point than the squad alone.

SHIELD per 100 pts, scaled
Canoptek Wraiths aloneTechnomancer's rulesTechnomancer's wounds
Squad957 ÷ 220 pts =435per 100
With leader1596 ÷ 300 pts =532per 100▲97

The leader adds 639 pts to what the enemy must spend (506 from rules, 133 from wounds) for 80 pts: more per point than the squad alone, so the leader pays for itself here.

SWORD and SHIELD against 100 top lists, the squad and the pair compared at one size. The leader's points are always counted.

How we got these numbers

Canoptek CourtDatasheet weaponsNo leaderNo stratagems

SWORD 29 · 80 pts kill ~26 pts in one activation

SHIELD 532 · about 25% of a top army's turn to remove 100 pts of it

To remove it: about 101 pts of enemy units, 4 times in 5

Ranked among the game's 930 units · How we score ›

What we ran
  • Technomancer, 80 pts
  • Its datasheet's weapons
  • Counted as dice: the detachment's rule
  • Not counted: leaders, stratagems, other units' auras
The letter: 5 creators
The lists: 320