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Tech-Priest Manipulus

Character · 60 pts
Lists– (one list or none, September – November 2026)
SimulateTech-Priest Manipulus against any unit, in the calculator

SWORD: what Tech-Priest Manipulus kills

Damage for its points

45SWORD
per 100 pts

Its 60 pts kill ~31 pts in one activation.Typical unit: 46 per 100

Into each enemy type

Whole meta45SWORD per 100 pts
Hordes59SWORD per 100 pts
Line inf. ★72SWORD per 100 pts
Heavy inf.60SWORD per 100 pts
Light veh.56SWORD per 100 pts
Heavy veh.51SWORD per 100 pts

SHIELD: how hard Tech-Priest Manipulus is to kill for its points

Toughness for its points

308SHIELD
per 100 pts

It takes about 15% of a top army's turn to remove 100 pts of it. To remove all 60 pts: about 240 pts of enemy units, 4 times in 5.Typical unit: 295 per 100

For its points308SHIELD per 100 pts

What creators say

3 creators
  • Gives Hastarii lethal hits 2 of 3
  • In no winning list 1 of 3

Units near it

Per 100 pts, its nearest in Adeptus Mechanicus and across the game

SWORD

Across the game· units

Spectrus Kill Team Space Marines · just ahead46
Tech-Priest Manipulus 45
Sorcerer in Terminator Armour Chaos Space Marines · level with it45

SHIELD

In Adeptus Mechanicus

Tech-Priest Manipulus308

Across the game· units

Caladius Annihilator Grav-tank Adeptus Custodes · just ahead309
Tech-Priest Manipulus 308
Assault Intercessor Squad Space Marines · level with it308

Leading a squad

Corpuscarii Electro-Priests with Tech-Priest Manipulus60 + 60 = 120 pts together
SWORD per 100 pts, scaled
Corpuscarii Electro-Priests aloneTech-Priest Manipulus' rulesTech-Priest Manipulus' attacks
Squad36 ÷ 60 pts =60per 100
With leader90 ÷ 120 pts =75per 100▲15

The leader adds 54 pts of kills a turn (25 from rules, 29 from attacks) for 60 pts: more per point than the squad alone, so the leader pays for itself here.

SHIELD per 100 pts, scaled
Corpuscarii Electro-Priests aloneTech-Priest Manipulus' rulesTech-Priest Manipulus' wounds
Squad200 ÷ 60 pts =334per 100
With leader421 ÷ 120 pts =351per 100▲17

The leader adds 221 pts to what the enemy must spend (15 from rules, 206 from wounds) for 60 pts: more per point than the squad alone, so the leader pays for itself here.

SWORD and SHIELD against 100 top lists, the squad and the pair compared at one size. The leader's points are always counted.

How we got these numbers

Lords of the ForgeWhat people fieldNo leaderNo stratagems

SWORD 45 · 60 pts kill ~31 pts in one activation

SHIELD 308 · about 15% of a top army's turn to remove 100 pts of it

To remove it: about 240 pts of enemy units, 4 times in 5

Ranked among the game's 930 units · How we score ›

What we ran
  • Tech-Priest Manipulus, 60 pts
  • Omnissian staff, Transonic cannon
  • Counted as dice: the army rule and the detachment's rule
  • Not counted: leaders, stratagems, other units' auras
The letter: 3 creators
  • Belisarius Paul · 9 Oct
  • Goonhammer / tabletopbattles.com · 30 Oct
  • 1d6chan · 30 Oct
The lists: 181