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Nemesis Claw

Infantry · 5 models, 105 pts or 10 models, 190 pts
Lists2% · in 4 of 184 public lists, September – November 2026
SimulateNemesis Claw against any unit, in the calculator

SWORD: what Nemesis Claw kills

Damage for its points

71SWORD
per 100 pts

Its 105 pts kill ~84 pts in one activation.Typical melee unit: 49 per 100

Into each enemy type

Whole meta71SWORD per 100 pts
Hordes142SWORD per 100 pts
Line inf. ★144SWORD per 100 pts
Heavy inf.133SWORD per 100 pts
Light veh.124SWORD per 100 pts
Heavy veh.116SWORD per 100 pts

SHIELD: how hard Nemesis Claw is to kill for its points

Toughness for its points

240SHIELD
per 100 pts

It takes about 11% of a top army's turn to remove 100 pts of it. To remove all 105 pts: about 299 pts of enemy units, 4 times in 5.Typical melee unit: 284 per 100

For its points240SHIELD per 100 pts

What creators say

3 creators
  • An infiltrating skirmisher 2 of 3
  • Blocks an enemy unit's stratagems 1 of 3
  • Rare in winning lists 1 of 3

Units near it

Per 100 pts, its nearest in Chaos Space Marines and across the game

SWORD

In Chaos Space Marines

Nemesis Claw71

Across the game· melee units

Castellan Black Templars · just ahead72
Nemesis Claw 71
Fulgrim Emperor's Children · level with it71

SHIELD

Across the game· melee units

Darnath Lysander Imperial Fists · just ahead241
Nemesis Claw 240
Raveners Genestealer Cults · level with it240

With a leader

Nemesis Claw with Dark Apostle105 + 70 = 175 pts together
SWORD per 100 pts, scaled
Nemesis Claw aloneDark Apostle's rulesDark Apostle's attacks
Squad70 ÷ 105 pts =67per 100
With leader103 ÷ 175 pts =59per 100▼8

The leader adds 33 pts of kills a turn (12 from rules, 21 from attacks) for 70 pts: less per point than the squad alone.

SHIELD per 100 pts, scaled
Nemesis Claw aloneDark Apostle's rulesDark Apostle's wounds
Squad252 ÷ 105 pts =240per 100
With leader494 ÷ 175 pts =282per 100▲42

The leader adds 242 pts to what the enemy must spend (0 from rules, 242 from wounds) for 70 pts: more per point than the squad alone, so the leader pays for itself here.

SWORD and SHIELD against 100 top lists, the squad and the pair compared at one size. The leader's points are always counted.

How we got these numbers

Veterans of the Long WarBest weaponsNo leaderNo stratagems

SWORD 71 · 105 pts kill ~84 pts in one activation

SHIELD 240 · about 11% of a top army's turn to remove 100 pts of it

To remove it: about 299 pts of enemy units, 4 times in 5

Ranked among the game's 566 melee units · How we score ›

What we ran
  • Nemesis Claw, 5 models, 105 pts
  • Power fist, Plasma pistol, 4 Bolt pistol, Accursed weapon, 4 Close combat weapon, Nostraman chainglaive, Paired accursed weapons, Astartes chainsword
  • Counted as dice: its own abilities, the army rule and the detachment's rule
  • Not counted: leaders, stratagems, other units' auras
The letter: 3 creators
  • M.S.G. · 25 Oct
  • Goonhammer / tabletopbattles.com · 28 Oct
  • 1d6chan · 30 Oct
The lists: 184