Tactical RerollTactical RerollTrust the math. Bless your dice.
⋯

Masters of the Maelstrom

Epic Hero · 5 models, 150 pts
Lists53% · in 98 of 184 public lists, September – November 2026
SimulateMasters of the Maelstrom against any unit, in the calculator

SWORD: what Masters of the Maelstrom kills

Damage for its points

60SWORD
per 100 pts

Its 150 pts kill ~102 pts in one activation.Typical melee unit: 49 per 100

Into each enemy type

Whole meta60SWORD per 100 pts
Hordes85SWORD per 100 pts
Line inf. ★88SWORD per 100 pts
Heavy inf.73SWORD per 100 pts
Light veh.75SWORD per 100 pts
Heavy veh.72SWORD per 100 pts

SHIELD: how hard Masters of the Maelstrom is to kill for its points

Toughness for its points

322SHIELD
per 100 pts

It takes about 15% of a top army's turn to remove 100 pts of it. To remove all 150 pts: about 461 pts of enemy units, 4 times in 5.Typical melee unit: 284 per 100

For its points322SHIELD per 100 pts

What creators say

5 creators
  • Free command point or model back 4 of 5
  • Pairs with Huron and Chosen 4 of 5
  • Redeploys three units before the game 3 of 5
  • A once-a-battle mortal-wound grenade 2 of 5

Units near it

Per 100 pts, its nearest in Chaos Space Marines and across the game

SWORD

In Chaos Space Marines

Masters of the Maelstrom60

Across the game· melee units

Bloodthirster Chaos Daemons · just ahead61
Masters of the Maelstrom 60
Syll'esske Chaos Daemons · level with it60

SHIELD

In Chaos Space Marines

Masters of the Maelstrom322

Across the game· melee units

Magnus the Red Thousand Sons · just ahead323
Masters of the Maelstrom 322
Aquilon Terminators with Solarite Power Gauntlets Adeptus Custodes · level with it322

Leading a squad

Red Corsairs Raiders with Masters of the Maelstrom120 + 150 = 270 pts together
SWORD per 100 pts, scaled
Red Corsairs Raiders aloneMasters of the Maelstrom's rulesMasters of the Maelstrom's attacks
Squad64 ÷ 120 pts =53per 100
With leader162 ÷ 270 pts =60per 100▲7

The leader adds 98 pts of kills a turn (0 from rules, 98 from attacks) for 150 pts: more per point than the squad alone, so the leader pays for itself here.

SHIELD per 100 pts, scaled
Red Corsairs Raiders aloneMasters of the Maelstrom's rulesMasters of the Maelstrom's wounds
Squad425 ÷ 120 pts =354per 100
With leader869 ÷ 270 pts =322per 100▼32

The leader adds 444 pts to what the enemy must spend (0 from rules, 444 from wounds) for 150 pts: less per point than the squad alone.

SWORD and SHIELD against 100 top lists, the squad and the pair compared at one size. The leader's points are always counted.

How we got these numbers

Nightmare HuntWhat people fieldNo leaderNo stratagems

SWORD 60 · 150 pts kill ~102 pts in one activation

SHIELD 322 · about 15% of a top army's turn to remove 100 pts of it

To remove it: about 461 pts of enemy units, 4 times in 5

Ranked among the game's 566 melee units · How we score ›

What we ran
  • Masters of the Maelstrom, 5 models, 150 pts
  • Absolver bolt pistol, Axe of Ending, Bionic gauntlet, Bolt pistol, Force stave, Laspistol, Londaxi maimer, Mind Wrench, Power sabre, Reductor array
  • Counted as dice: the army rule and the detachment's rule
  • Not counted: leaders, stratagems, other units' auras
The letter: 5 creators
The lists: 184