Armies · Chaos Knights
Traitoris Lance Chaos Knights detachment · 11th edition
What Traitoris Lance does for Chaos Knights, in our own words: its rules and enhancements, any stratagems that change an attack, the units they name and how often winning lists take it.
In 4 of 79 winning Chaos Knights lists (5%), September – November 2026. 12% in June – August 2026. Chaos Knights on the Meta page ›
What its rules do
We haven't modelled this detachment's rules yet.
In our own words, as the calculator applies them; see the codex for the rules.
Enhancements
The 4 enhancements Traitoris Lance offers, with their points and who can take each, in our words.
- Nightmare's Master 20 pts · for CHAOS KNIGHTS model: Engaged enemies test Battle-shock each Fight phase.
- Tyrant's Shadow 25 pts · for CHAOS KNIGHTS model: An objective it holds stays held and spreads Deathly Terror.
- Malevolent Heraldry 30 pts · for CHAOS KNIGHTS model: Re-rolls the random Dread ability dice.
- Veil of Medrengard 35 pts · for CHAOS KNIGHTS model: 4+ invulnerable vs shooting (Veil); 5+ invulnerable in melee (Veil).
Stratagems that change an attack
The 3 stratagems of Traitoris Lance that change the dice, in our words, as the calculator plays them.
- 1 CP: +1 AP (charged) melee
- 1 CP: Feel No Pain 6+ when attacked
- 1 CP: Benefit of cover (Stealth), -1 to be hit (melee) when attacked · for CHAOS KNIGHTS
Questions
Which units are best in Traitoris Lance?
By our math Traitoris Lance's detachment rule adds no damage against Marine-type infantry; its enhancements and stratagems are listed above.
How often is Traitoris Lance played?
Traitoris Lance is in 4 of 79 winning Chaos Knights lists (5%), September – November 2026.
What enhancements does Traitoris Lance have?
Traitoris Lance offers 4: Nightmare's Master (20 pts), Tyrant's Shadow (25 pts), Malevolent Heraldry (30 pts) and Veil of Medrengard (35 pts).