Armies · Adeptus Mechanicus
Best Adeptus Mechanicus detachments 11th edition · ranked by winning lists
Every Adeptus Mechanicus detachment, ranked by how many winning Adeptus Mechanicus lists played it, with what its rules do in our own words and the units it lifts most. From 146 winning Adeptus Mechanicus lists, September – November 2026.
A winning list here is one that finished in the top quarter of its event. An army can take up to three detachments, so the shares add up to more than 100%.
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Cyber Psalm-Programming: movement and objective control. 4 enhancements
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4+ invuln, 5+ FNP 2 enhancements
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Re-roll hit 1s (Protector) · Re-roll wound 1s (Conqueror) 4 enhancements
Adds most damage (vs Marine-type infantry): Hastarii Fusiliers +37% · Sicarian Infiltrators +36% · Hastarii Exterminators +35%
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Rad-bombardment: pre-battle mortal wounds and battle-shock. 4 enhancements
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Stealth: in cover vs shooting 4 enhancements
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Stealth: in cover vs shooting 4 enhancements
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We haven't modelled its rules yet. 2 enhancements
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+1 AP at half range · +1 S and +1 A after charging 4 enhancements
Adds most damage (vs Marine-type infantry): Corpuscarii Electro-Priests +78% · Tech-Priest Enginseer +50% · Fulgurite Electro-Priests +39%
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Re-roll wound 1s near objective 4 enhancements
Adds most damage (vs Marine-type infantry): Cybernetica Datasmith +17% · Tech-Priest Dominus +17% · Sydonian Dragoons with taser lances +16%
Not in a winning list yet
No winning Adeptus Mechanicus list in this window names these, so they aren't ranked. What each does, in our words:
- Luminen Auto-choir · Lethal Hits (ranged) 2 enhancements Adds most damage (vs Marine-type infantry): Corpuscarii Electro-Priests +20%