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Zephyrim Squad

Infantry · 5 models, 75 pts or 10 models, 150 pts
Lists28% · in 44 of 158 public lists, September – November 2026
SimulateZephyrim Squad against any unit, in the calculator

SWORD: what Zephyrim Squad kills

Damage for its points

63SWORD
per 100 pts

Its 75 pts kill ~53 pts in one activation.Typical melee unit: 49 per 100

Into each enemy type

Whole meta63SWORD per 100 pts
Hordes ★94SWORD per 100 pts
Line inf.82SWORD per 100 pts
Heavy inf.61SWORD per 100 pts
Light veh.55SWORD per 100 pts
Heavy veh.52SWORD per 100 pts

SHIELD: how hard Zephyrim Squad is to kill for its points

Toughness for its points

189SHIELD
per 100 pts

It takes about 9% of a top army's turn to remove 100 pts of it. To remove all 75 pts: about 193 pts of enemy units, 4 times in 5.Typical melee unit: 284 per 100

For its points189SHIELD per 100 pts

What creators say

4 creators
  • Give the jump Canoness re-rolled charges 2 of 4
  • Rare in winning lists 2 of 4

Units near it

Per 100 pts, its nearest in Adepta Sororitas and across the game

SWORD

In Adepta Sororitas

Zephyrim Squad63

Across the game· melee units

Fiends Chaos Daemons · just ahead64
Zephyrim Squad 63
Cypher Chaos Space Marines · level with it63

SHIELD

In Adepta Sororitas

Zephyrim Squad189

Across the game· melee units

Patriarch Genestealer Cults · just ahead190
Zephyrim Squad 189
Warp Talons Chaos Space Marines · level with it189

With a leader

Zephyrim Squad with Canoness with Jump Pack75 + 75 = 150 pts together
SWORD per 100 pts, scaled
Zephyrim Squad aloneCanoness with Jump Pack's rulesCanoness with Jump Pack's attacks
Squad38 ÷ 75 pts =50per 100
With leader72 ÷ 150 pts =48per 100▼2

The leader adds 34 pts of kills a turn (10 from rules, 24 from attacks) for 75 pts: less per point than the squad alone.

SHIELD per 100 pts, scaled
Zephyrim Squad aloneCanoness with Jump Pack's rulesCanoness with Jump Pack's wounds
Squad142 ÷ 75 pts =189per 100
With leader204 ÷ 150 pts =136per 100▼53

The leader adds 62 pts to what the enemy must spend (0 from rules, 62 from wounds) for 75 pts: less per point than the squad alone.

SWORD and SHIELD against 100 top lists, the squad and the pair compared at one size. The leader's points are always counted.

How we got these numbers

Bringers of FlameWhat people fieldNo leaderNo stratagems

SWORD 63 · 75 pts kill ~53 pts in one activation

SHIELD 189 · about 9% of a top army's turn to remove 100 pts of it

To remove it: about 193 pts of enemy units, 4 times in 5

Ranked among the game's 566 melee units · How we score ›

What we ran
  • Zephyrim Squad, 5 models, 75 pts
  • 4 Bolt pistol, 5 Power weapon, Plasma pistol
  • Counted as dice: its own abilities and the detachment's rule
  • Not counted: leaders, stratagems, other units' auras
The letter: 4 creators
The lists: 158